Phandroid
“Android M” references begin showing up in AOSP comments
We haven’t even gotten a full taste of Android L (or a final treat name for that matter) and Google engineers are already looking ahead to M. A comment about “Android M” appeared in an Android Open Source Project thread. The comment was in relation to obscure developer stuff that you or I may never understand, and there’s no telling what, exactly, they’re talking about.
It’s not odd to learn Google is already thinking about Android M. In fact, we’d be worried if they weren’t. Android L is likely in a state of fine tuning and bug crushing more than packing in more features. Anyone using the Android L developer preview knows that there certainly are a lot of things to take care of ahead of the final build. Google shouldn’t be adding much more than the goods they’ve already shown off at Google I/O earlier this year.
One thing we’re curious about — what will the “M” treat be? Marshmallow? Mint? Moon pie? Maybe even Milky Way? It’s tough to guess when we don’t even know what to call Android L yet. Google probably doesn’t even know what they want M to be, but it’s something to ponder while we await the latest round of goodness coming out of the Googleplex.
[via MYCE]
Google Play will soon display in-app purchase prices before downloading
It seems adding a notice about in-app purchases for apps that have them isn’t enough — Google’s looking to give you even more information about in-app purchase prices before you download it. The company has recently confirmed via the Google Play developers’ back end that an upcoming update to Google Play will show price ranges for games and apps with in-app purchases. The change will go into effect starting September 30th, according to Google.
For instance, A game with an item for as low as $1 and an item as high as $99 would show you $1 – $99. You don’t get the specifics of everything in between, but it should give you a pretty good idea of what to expect ahead of the download.
This comes at a time where in-app purchases have been the source of much controversy. Earlier this year, Apple was forced to pay a settlement for folks who claimed it was too easy to purchase in-app content (with many claiming their kids were purchasing that content without authorization or permission).
Google was eventually forced to do the same. The incidents have caused Apple and Google to update their digital marketplaces with proper notices, frequent prompts for passwords and other changes that will ensure no one can “accidentally” purchase anything. This is yet another step to make sure people know what they’re getting into before they download an app, even if that app’s initial download is free of charge. We’ll be on the lookout for the change at some point next week.
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